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Unidentified Armor
The Overpowered Technology mod adds some additional drops to the Loot Tables of all hostile mobs. These will drop only if 2 conditions are met. First of all, a player must be the one that kills the mob, and even then, there is only a 1 in 100 chance the mob will drop an unidentified armor.
If you're playing with the Baubles or Curios mods, then there's also a very rare change that a hostile mob will drop an unidentified ring.
You can change which mobs are eligible for these custom drops by editting the configuration file.
Identifier
You cannot use unidentified armor until it has been identified with the Identifier machine. Once identified the armor will get one or more enchantments.
Required Energy: | 8,000 |
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Work Time: | 5 seconds (100 ticks) |

Crafting Recipe:
- 1 Scanning Laser
- 1 Circuit Tier 5
- 1 Advanced Power Core
- 2 Data Cable
- 4 Aluminum Plates
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History:
Date: | Version: | Change: | ||||||||||||||||||||||
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October 30, 2018 | 2018-0 | Custom Mob Drops and the Identifier have existed since the initial release. |
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February 19, 2019 | 2019-0 |
Changed the crafting recipe of the Identifier from
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July 16, 2019 | v1.1 |
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November 29, 2019 | v1.2 | The Overpowered mod no longer is dependent on the Baubles API, however Magic Rings will be registered if you do play with the Baubles mod. |
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July 1, 2020 | v1.3 |
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July 26, 2021 | v1.4 |
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December 22, 2022 | v1.5 |
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