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World Generation
This mod has 13 Ores as part of World Terrain Generation. There are 6 gems, 6 metals, and Silicon.
There's also code to generate Vanilla Emerald Ore using the same settings as the other gem-types described in the Gems section below.
The default Ore generation settings can be changed by modifying the worldgen.cfg file. And you can turn off generation of certain Ores entirely.
Gems
This mod generates 6 gem Ores Ruby, Topaz, Citrine, Emerald (Vanilla), Sapphire, and Amethyst, using the following default settings for generating:
- Tries: 3 (for each gem type)
- On layers 5 to 40 (inclusive)
- On each try, replace 1 Stone Block with a gem Ore block.
Rose Quartz (added in version 1.4 of Overpowered Technology) generates after all other ores have generated, and tries to generate once between layers 5 and 128 by default.
All gem Ores must be mined with an Iron Pickaxe or better and will drop the gem when mined.
Common Metals
Tin, Copper, and Aluminum are common metals. They are very similar to Iron. They can be found just as common as Iron and mined with a Stone Pickaxe or greater.
This table shows the default generation settings for common metals compared to Vanilla Iron.
Common Metal | Iron | |
Size: | 9 | 9 |
Levels: | 5-128 | 0-64 |
Tries: | 10 (for each metal) | 20 |
Silver
Silver Ore is sort of semi-rare. This table shows its default generation settings compared to Vanilla Gold. Silver Ore has to be mined with an Iron pickaxe or better.
Silver | Gold | |
Size: | 9 | 9 |
Levels: | 5-64 | 0-32 |
Tries: | 3 | 2 |
Rare Metals
Platinum and Titanium are rare metals. These metals are very hard to find and require an Iron pickaxe or better to mine.
Their default generation settings are as follows: Ore Size: 7, Spawn Levels: 5-96, and 2 spawn tries.
Silicon
Silicon Ore generates between layers 5 and 128, with an ore size of 3, and with 12 tries.
History:
Date: | Version: | Change: |
---|---|---|
November 14, 2018 | 2018-1 | Fixed ores not generating. |
July 26, 2021 | v1.4 |
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