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Overpowered v1.3.4
December 28, 2020
- Major code optimizations and maintenance.
- Fix Laser Distance or Energy not saving on world reload.
- Energy stored in batteries is now balanced across all batteries on the Energy Network.
- Fixed several errors with the Universal Energy Interface.
- Batteries that are removed now redistribute any leftover energy to other
connected batteries.
- Fix Universal Energy Interface not depositing energy into Energy Storage Containers.
- Fix machines receiving double energy if you had an Energy Storage Container
on your energy network.
- You can now specify the Laser Maximum Energy Receive variable in the config.
- Fixed a rare crash that would occur if you reloaded the world while a machine
was working on its last item.
- Fixed the message telling players the Black Hole is not allowed in this dimension
was displaying twice. - Error since v1.3
- Added an alternate crafting recipe for the Fusion Energy Converter.
- Fixed a few recipe advancements not working. But nobody cares about that.